The project is designed as a tower with a parametric skin. This is achieved through technical and material specificities, introducing new geometries and systems along with the utilization of environmental realities such as light, texture, depth of space and atmospheric qualities.
The project proposes a conceptual design for a tower with a futuristic skin and façade r allowing views from both inside and outside the tower at each floor.
These compositions were achieved using digital and analogue techniques by the utilization of different platforms to create the parametric skin. It is composed using specific techniques using software’s such as Adobe Photoshop, Zbrush, Autodesk Maya and Houdini.